Released: 15/02/2019 | Price: £24.99 (standard edition)
Platform: PC via UPlay
Play Time: Just over 40hrs including pretty much all side stuff at max level.
Dive into a transformed vibrant post-apocalyptic Hope County, Montana, 17 years after a global nuclear catastrophe. Lead the fight against the Highwaymen, as they seek to take over the last remaining resources.
A smaller map in this case means more lean / focused content that is less likely to overstay it's welcome compared to most Ubisoft creations.
Expeditions a fun change up especially while you need the rewards they offer.
Loot and weapons systems works better than 5 and in this more focused gaming.
Varied, colourful interesting environments to explore filled with lore and items from new and past FC5 characters.
Some great companions with some great lines!
Fun shooting mechanics, dialogue and exploration loops.
Animals are back! Far Cry 5 made them fodder, new dawn makes them come in much more fierce variety due to the RPG damage mechanics system.
Still little bit of feature creep / fat here and there that would have been much better left as a 1-time thing only especially for the achievement / OCD completionist types.
Story's okay, could be more fleshed out / better for some characters.
Repeating dialogue combined with a lack of reaction to certain events in part due to a lack of direct dialogue choices.
Vehicles (the garage) are pretty pointless, especially when combined with the highest level fast-travel system in this iteration for some reason.
One or two guns for hire better than others (really, one is pretty bad in my opinion) in function and personality.
Some things don't link together enough narratively which is common to most open world games.
8.5/10 An improvement over the previous main campaign with a better loot system thus a more enjoyable exploration loop. The smaller size and play time makes the whole thing more elevated. Not without it's flaws however.